| Earthdawn is a roleplaying game designed for two to six players. Like many other roleplaying games, Earthdawn has an open-ended style of play. That is, the game has no definitive ending, no preset time limit or number of turns of play, and no single goal that, when achieved, marks the end of the game. Unlike other types of games, however, there is no winner or loser. The object of the game is to have fun while exercising your imagination. When this happens, everybody wins. The world of Earthdawn is one of legend. Its people and places are larger than life, the stuff of song and saga. Heroes fight the monsters of this and other worlds; their bold exploits light a beacon of hope for the future, as word of their deeds spreads across the troubled, fearful land. Earthdawn is a world of high adventure, high magic, and terrible danger. Those dangers lurk not only within long-forgotten kaers, but also within the minds of people forever corrupted by the Horrors. To rebuild its heart and soul as well as its outward aspect after the devastation of the Scourge, the world needs heroes. The players of Earthdawn, by creating their characters and playing the game, provide these heroes. Check out the official Earthdawn homepage at RedBrick Limited. [link] The Earthdawn Group has been set up to bring together all the Fan Art and Stories from the Earthdawn RPG. The Earthdawn RPG was created by Fasa and is now being produced under licence by Redbrick Games Ltd. All Rights Reserved. Used without permission. Any use of Fasa or Redbrick's copyrighted material or trademarks in this site should not be viewed as a challenge to those copyrights or trademarks. |






















